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Thursday, August 22, 2013

The Last of Us and 15 Game Like The Last of Us

So I bought The Last of us about a week ago,played the story on 'Hard and I've never like a zombie apocalypse game more than this one! The Last of Us has a rich story along with an immersive  gameplay that had me in awe,The graphics was truly brilliant,Vibrant and textured.The player takes control of Joel (voiced and motion captured by Troy Baker), who is trekking across a post-apocalyptic United States in 2033, in order to escort the young Ellie (voiced and motion captured by Ashley Johnson) to a resistance group, the Fireflies, who believe Ellie may be the key to curing an infection that has ravaged the world. The player defends the characters against zombie-like creatures infected by a mutated strain of the Cordyceps fungus, as well as hostile humans such as bandits and cannibals, employing the use of firearms and stealth aided by capabilities such as a visual representation of sound in order to listen for locations of enemies. The player can also craft weapons or medical items by combining items scavenged in the world.Throughout their journey, Joel and Ellie use multiple ranged and melee weapons to help them defeat their enemies and continue through the levels. These include long weapons like a bolt action rifle, shotgun, bow, flamethrower, and assault rifle, as well as short-barreled guns like the pistol, revolver, scoped revolver-like handgun called the "El Diablo", and a sawed-off one handed shotgun called the "Shorty". There are also many different degradable melee weapons that can be scavenged from the environment like metal pipes, planks, baseball bats, machetes, and hatchets. Items like empty bottles and bricks can be picked up and thrown to distract or stun enemies, as well as be used as simple melee weapons.
Along with regular weapon and equipment slotting, the game also features a crafting system. By going into the backpack, the player can use recipes introduced throughout the game to forge useful supplies like Molotov cocktails from once useless consumables such as liquor, discarded towels, and broken razor blades.To force the player to make tough decisions based upon their current circumstance, all of the items created require some of the same consumables that can be used for another producible item. For example, the Molotov cocktail and health-kit items both require alcohol and rags to produce. Another aspect of the crafting system is that it happens in real-time, meaning that the game does not pause while crafting, forcing the player to choose their crafting time effectively in order to avoid being taken advantage of by enemies while busy.The player is also able to collect toolboxes and parts, in the form of gears, to help upgrade their arms at an array of workbenches set throughout the game. Things like the number of weapon holsters, fire rate, clip capacity, reduced recoil, and range can be increased.Training manuals can be collected to increase the effectiveness of crafted items as well. For instance, the durability of crafted shivs can be increased, as can the radius of a Molotov explosion. Joel's physical abilities are upgradable too. The player can do things like improve his health-bar size or increase his crafting speed by collecting pills and medicinal plants throughout the game.
The game also features periods of no fighting, where the player can explore the environment and engage in non-combat oriented actions. These sections often involve conversation between the characters, either automatic or optional via prompt, where they discuss their current situation, surrounding environment, make jokes, and so on.Along with that, there are a multitude of collectibles that can be scavenged from the environment and stored/viewed in the backpack. Objects like notes, posters, maps, can be collected to provide the player extra knowledge on their current environment and its former or current inhabitants. Firefly pendants, with the inscribed names of their former owners, and a series of comics titled "Savage Starlight" can be found as well.The player must also solve simple platforming dilemmas that the characters come across while traversing the levels. These involve boosting each other up, using floatable planks to get Ellie (who cannot swim) across bodies of water, and finding ladders or dumpsters to climb upon to reach higher areas.
The game features an AI system called "Balance of Power".This new system allows enemies to react realistically to any combat situation they are placed in by taking cover if they see the player, calling for help if they need it and even taking advantage of the player's weaknesses, such as when Joel runs out of ammunition, is distracted, or when he is being attacked by other enemies.


Now the Multiplayer i wasn't to fond of,simply because of the basic 2 Game Modes.Clans can be linked to your Facebook account, allowing your survivors to represent your friends list and profile pictures.  At the end of attacking events, you may be asked to choose between 3 friends to "live". The friend that you don't choose will die. This is purely cosmetic and does not change the gameplay or effects of events or days. While in lobbies or parties, you might see messages of your friends doing activities in the game, such as reinforcing barricades or tending the gardens. These messages reflect how your clan is doing, so if people in your clan are hungry, the messages will inform you.In Supply Raid, each team starts out with 20 respawns, and the goal of the match is to eliminate the opposing. Red loot boxes are scattered throughout the map, usually out in the open and dangerous to approach without teammates. These contain materials needed to craft items. Health kits are also scattered throughout the map. Teamwork is essential; being a lone wolf is not recommended.In Survivor, each player has one life per round without any respawns. The first team to win 4 rounds or have the most wins after 7 rounds wins the match. Teamwork and survival is more important because of the lack of respawning per round. There are more red loot boxes than in Supply Raid mode, and are usually located behind cover. Materials from red loot boxes and items crafted are not carried over each round, but armor and purchased weapons do. If you have more ammo for your basic weapons than you started out with, they will also be conserved through each round.

You can choose which team you can be-Fireflies or Survivors.
 I chose Survivors simply because that's what you are in the
Story of the Game,Fireflies are the 'bad guys' who have all
the military equipment & supplies.
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15 Games Like The Last of Us
Zombie Apocalypse 


ZombiU


ZombiU places a nice little twist in the zombie apocalypse genre in the way your character dies. If you are killed by a zombie, you will permanently die. You will have to continue as another random character/survivor. In order to retrieve your previous inventory, you will have to kill your previous character who has turned into a zombie. The main characters in ZombiU are The Player, The Prepper, Dr. Knight, Sandra and King Boris. ZombiU is set in London, England in the year 2012 after an apocalyptic prophecy came true and a zombie outbreak envelopes the renowned city.

To finish it, you have to survive the outbreak. It's best played in a single player mode but there's an option for a multiplayer setting if you want to go head to head with other players. The graphics have a long way to go before it can even be compared with those of The Last of Us but overall, ZombiU is fun and enjoyable. After playing it, you will never look at a cricket bat the same way before.

A bit of trivia: ZombiU was formerly referred to as Killer Freaks from Outer Space. Honestly, I have no idea why they had to change it because that sounded awesome.


The Walking Dead

You could say that part of the reason why this game was such a success was because of the immense popularity of the comic book series from which it was loosely based and the television series on AMC. Those notwithstanding, The Walking Dead game series were nothing short of great. Consisting of five episodes, they came out between the first and last quarter of 2012. The five episodes were A New Day, Starved for Help, Long Road Ahead, Around Every Corner, and No Time Left. An additional episode called 400 Days was released in July of 2013. This is definitely a must-have for fans of anything related to The Walking Dead.

Developed and published by Telltale Games, The Walking Dead centers on the adventures of Lee Everett (a convicted murderer who used to be a college professor) and Clementine (a young girl who Everett rescued and had to take care of). The two main characters were caught in the middle of a zombie outbreak in the state of Georgia. Other characters include Kenny, Katjaa, Lilly, Chuck, Ben, Omid and Christa. The sixth (additional) epsiode 400 Days introduced five new characters. They are Vince, Russell, Shel, Wyatt and Bonnie.


Dead Rising


When it was released way back in 2006, Dead Rising gave a new face to the open world survival horror genre. Some gamers describe it as over-the-top and yes, Dead Rising is in many ways over-the-top but it's over-the-top in a good way. The main character in the game is an unfortunate photojournalist named Frank West who gets trapped in a shopping center with hundreds of blood-thirsty zombies. West must rescue survivors and constantly defend himself from attacks as he tries to uncover what caused the outbreak.

One of the best features of Dead Rising is that West can use anything he gets hold on as a weapon. If he can pick it up, he can use it to smash an ugly zombie's face. A list of weapons from the game compiled by Strategy Wiki runs to 115. These include barbell, baseball bat, fire extinguisher, frying pan, hanger, paint can, shampoo, stuffed bear, television, etc. In short, everything is a weapon. That's what makes Dead Rising really unique. And Frank West is charismatic as hell, too. Another good feature of Dead Rising is that it has seven alternative endings.


List of other same-like games:

4. BioShock Infinite
5. Jak and Daxter: The Precursor Legacy
6. Metal Gear Solid 3: Snake Eater
7. Lone Survivor
8. Earthbound
9. Lost In Shadow
10. State of Decay
11. Uncharted 2: Among Thieves
12. Dead Space 2
13. Fallout 3
14. Resident Evil 4

15. Left 4 Dead
                                        

Thursday, August 1, 2013

Tekken Revolution, Hwoarang,Dragunov,Mokujin,Tetsujin,KinJin,And gold Orge

So me being a huge Tekken fan,This blog is about the new Tekken Update we has a couple of days ago,the new unlockable charcters-Hwoarang & Dragunov,1st and foremost Hwoarang is one of my favorite players! Next to Jin & Kazuya.Hwoarang was 1st introduced to Tekken in Tekken 3,He's a student of Beak Doo San,He entered the Tournament to kill Orgre (Whom killed his Sifu Beak) and is also Rival to Jin 7 Kazuya.Segei Dragunov was 1st intoduced to Tekken Revolution in Tekken 5 Dark Revolution,His nature is non-speaking he also is rivals to Raven,nickname is the White Angel of Death.Mokujin is seen when you beat the CPU with Perfects I believe,I think it's random but I've foughten Mokujin-Mokujin was 1st intoduced in Tekken in Tekken 3,Mokujin has no fighting style,He also has a use of telepathic communication.Tetsujin is also seen in the game! I believe like I said having Perfects on "Very Hard" Arcade Mode will let you fight Tetsujin-Tetsujin is 1st introduced in Tekken Tag Tournament,Tetsujin is basically a mimic of Mokujin.Then There's also the Golden king Kin-Jin,Who I think you have to have 5 "Perfect's" to fight him! Each Jin-Kin gives a shitload of experience and G (Gil).And the Golden Orge is also unlocked.




I'd love to see Doctor Bosconovitch
on Tekken Revolution





Sunday, July 28, 2013

My Review on Tekken Revolution

Tekken Revolution is a free-to-play fighting game developed and published by Namco Bandai. It was released exclusively on the PlayStation 3 via the PlayStation Store on June 11, 2013. It is the first game in the Tekken franchise to be made free-to-play in this manner.Tekken Revolution takes the series to a new way of playing. Various new mechanics are introduced, such as Special Arts and Critical Arts moves designed to help new players.Bound, the mechanic where characters can be staggered to allow more chance to inflict additional attacks have mostly been removed, with the only way to activate it is through stage interactions, such as falling through environments or breaking through walls. For the first time in the Tekken series, a stat-upgrade feature is implemented, in which players can spend Skill Points (4 are awarded every time you level up) to increase your character's: Power (attack strength); Endurance (health gauge) and; Vigor (chance of landing a critical hit or entering a Rage state, determined by the difference between you and your opponent's Vigor). Series staple modes such as Arcade mode return, where players battle against AI opponents, as well as Online Mode, where players battle each other through online Ranked and Player matches. Practice mode, which was absent during launch, was added as update, as was the option to deactivate the character's stats during Player Matches as well as various costumes and added effects, which can be bought through PlayStation Store,There are a total of 16 characters in the game, eight of which are playable from the start. Heihachi Mishima, Jinpachi Mishima, Mokujin, Tetsujin, Kinjin, and Ogre (or a golden version of him) are fought as bosses in the Arcade mode, though they themselves are not playable. More characters are also planned to be added through future updates.
Alisa Bosconovitch*
Asuka Kazama
Bryan Fury*
Hwoarang**
Jack-6
Jin Kazama**
Kazuya Mishima/Devil Kazuya
King
Lars Alexandersson
Leo Kliesen*
Lili Rochefort
Ling Xiaoyu**
Marshall Law
Paul Phoenix
Sergei Dragunov**
Steve Fox*
Here's a short video about the Gameplay in this 
free to play franchise.
Here's a Guide to unlock all Trophies.



Going for the Gold 
You earned over 1,000,000G total.

“G” is also sometimes referred to as “Fight Money.” You earn G after every fight, win or lose, so this will come naturally through gameplay, and if you are going for 100% you will get this before getting the “Embarrassment of Riches” Trophy (for getting 10,000 Gift Points). You can see how much G you have by looking on the main menu screen, toward the bottom center, directly under “Gift Points.” 

You do not have to have 1 million all at once, but the Trophy will pop as soon as you have earned 1 million total. If you are spending G as you go, then there is no easy way to check how much you have earned without keeping up with it or calculating what you’ve spent, but you shouldn’t worry about that. 

Fight Money (G) was first introduced in Tekken 5 and could be used to spend on costume customizations for the characters. In this game you can spend it (along with Skill Points) to upgrade characters’ attributes in the “Character Enhancement” menu.
Rising in the Ranks 
You were promoted to a higher rank.

This is the only Trophy that requires enough skill to beat another human opponent (although you may get lucky and play someone much less skilled than you, or someone who lets you win). It must be obtained in a Ranked Match and therefore cannot be boosted. Whenever the game tells you that the fight is a Promotion Chance, winning that fight will promote you to the next highest rank, and will earn you this Trophy the first time.

It seems very likely that your very first Ranked Match will also be a Promotion Chance, but I can’t guarantee that it will happen like that, so you may have to fight a few matches before being offered a Promotion Chance, and if you lose the fight of the Promotion Chance, you may have to repeat the process (in other words, gain a few more wins), but you will most likely keep getting Promotion Chances until you win one.

Your rank is shown to the right of your avatar. You start the game as 1st Dan. Ranked Match fights will be won by being the first to win 3 rounds (best of 5).

Tips:
Learn to Juggle! Whenever you knock an opponent into the air, they cannot do anything except take damage, so try to attack them more before they hit the ground.
Learn to Grab! I’ve seen many players (from all experience levels) underestimate the grab (throw). They fail to use it, and more importantly, they fail to expect it. Try to mix grabs up into your arsenal.
Be Unpredictable! In addition to grabs (throws), just learn to mix up your attacks and try to do what you think your opponent least expects. It’s a mind game. Spamming the same attack patterns over and over works wonders against the computer in Arcade Battle, but good human opponents will quickly recognize what you’re doing and adjust.
Enhance Your Fighter! Every time you fight in any game mode, win or lose, you earn G (Fight Money) and Experience (which gives you Skill Points every time you level up, not to be confused with “ranking” up). You can then select “Character Enhancement” from the main menu and spend G and Skill Points to enhance a character’s attack power, make them have more health, and/or increase their chance of attacks turning into Critical Hits (which do more damage than normal). Be aware that whatever choices you make will be permanent, so spend your resources wisely on the character(s) you plan to use. If you’re having trouble winning a Ranked Match, don’t forget that you can do this.
Perfectionist 
You won a PERFECT battle.

A “Perfect” is when you win a round without taking any damage whatsoever. Many attacks can be blocked without taking damage in the process, but as soon as your health bar decreases any at all, you’ll have to try again in the next round. This can be easily accomplished in Arcade Battle (but can be done in any game mode). The word “PERFECT” will flash across the screen as the announcer says it and the Trophy will pop immediately.

This Trophy can also be boosted with a friend by going to Player Match and creating a Custom Lobby, and then inviting a friend who will let you beat them without attacking you. You shouldn’t need to go through all that trouble though, as you will most likely get it in Arcade Battle. If you do wish to boost, see “Never Give Up” for how to set up a boosting session.
[hide] - [top]Never Give Up 
You won a GREAT battle.

A “Great” is when you win a round while having only a tiny sliver of health remaining. The word “GREAT” will flash across the screen as the announcer says it and the Trophy will pop immediately. This can be done in any game mode, and there are basically three ways to approach this Trophy. (1) You can just play normally until it happens naturally, (2) you can deliberately let an opponent beat you until you have only a tiny bit of health left, hoping that they don’t finish you off, and then you try to win the round, or (3) you can boost this with a friend (see below).

For those of you who are mathematically curious, you can notice that every time an attack is landed, the number of damage it does in HP (Hit Points) is shown on the side of the screen corresponding to the attacking fighter (it’ll say like “22 DAMAGE” in orange letters). Each health bar has 150 HP. You need to be attacked until you have only 5 or less HP. However, a very simple technique to make this happen is shown below. 

How to Boost:
Select “Player Match,” then select “Create Session.” Scroll down and set “Maximum Number of Participants” to 2, and set “Private Slot” to 1. Now scroll back up and select “Create Session.” From here you can press Triangle and send an invite to someone on your Friends List.

For a very simple method of boosting a “Great,” have the person helping you select Jack-6 (he’s available from the beginning). They will need to perform an attack by pressing “forward+Square+Triangle” (or forward plus both punch buttons at the same time). This can be done more easily by pressing forward+R1 (unless you changed the button layout in the options). Walk toward your friend (if you stand still you will automatically block) and let them land this attack 6 times (each time you will need to get back up and walk forward again). After the 6th time, they need to press Square only once (while you walk into it). If done correctly you will now have only 4 HP, and your friend should stop attacking you and let you win the round. Note that if you or your partner have upgraded the fighters you use (through Character Enhancement) then that will throw off this method.

The video below shows & explains the above method:
Toggle Spoiler
Novice Fighter 
You played a ranked match.

If you’re going for 100%, you can skip this and see Battle Scars, because this Trophy will stack under that one.

For this Trophy you simply need to select Ranked Match and complete one fight, it doesn’t matter if you win or lose. I suggest that you try and win though, especially if it is a Promotion Chance, because you will need to win a Promotion Chance for the “Rising in the Ranks” Trophy. Ranked Match fights will be won by being the first to win 3 rounds (best of 5).

After you select your character, you will enter a sort of Practice mode while the game searches for a live opponent, so be patient.

You will need a Blue “Battle Coin” (or a Gold “Premium Ticket/Coin”) to access this game mode. See the notes above on how Coins respawn if you don’t know.
Just Getting Started 
You played a player match.

You simply need to select Player Match and complete one fight, it doesn’t matter if you win or lose. This can be accomplished by using “Search Session” to find random opponents or “Create Session” to invite someone on your Friends List. 

You will need a Blue “Battle Coin” (or a Gold “Premium Ticket/Coin”) to access this game mode. See the notes above on how Coins respawn if you don’t know.
Arcade Master 
You cleared Arcade Battle.

Arcade Battle consists of 8 stages; each stage is a fight against a computer-controlled opponent and is won by being the first to win 2 rounds (best of 3). The first 6 stages will be against a random selection of opponents (some currently in the roster, and some you haven’t unlocked yet). Stage 7 will be against Heihachi or Jinpachi. Stage 8 will be a “boss fight” against Ogre. You will have to clear all 8 stages for the Trophy, and unlike all previous Trophy-enabled Tekken games, there is no option to adjust the difficulty or round settings. However, the pre-set difficulty is very easy, and all 8 stages (including the boss) can easily be beaten with simple tactics. There is therefore no need for me to describe the attacks or patterns of the final boss. If you stay active, you can actually just spam the same attack over and over and win. 

You will need a Red “Arcade Coin” (or a Gold “Premium Ticket/Coin”) to access this game mode. See the notes above on how Coins respawn if you don’t know.
Battle Scars 
You played 10 ranked matches.

For this Trophy you simply need to complete 10 fights in Ranked Matches, it doesn’t matter if you win or lose. The game will not keep track of this for you, so you will either have to keep up with it yourself, or simply keep playing Ranked Matches until you get the Trophy. The Trophy will pop shortly after completing your 10th fight.

After you select your character, you will enter a sort of Practice mode while the game searches for a live opponent, so be patient.

You will need to use 10 Blue “Battle Coins” (or Gold “Premium Tickets/Coins”) to access this game mode 10 times. See the notes above on how Coins respawn if you don’t know.
[hide] - [top]Honing My Skills 
You played Arcade Battle 4 times.

For this Trophy you simply have to start Arcade Battle 4 times (meaning that you select your character). You don’t have to finish it, in fact, you don’t even have to win a single round. The Trophy will pop as soon as you start up Arcade Battle for the fourth time. 

You will need to spend 4 Red “Arcade Coins” (or Gold “Premium Tickets/Coins”) to access this game mode 4 times. See the notes above on how Coins respawn if you don’t know.
That Felt Good 
You successfully attacked your opponent with a Special Art 3 times.

Each character has one Special Art attack. You can see what it is on the character select screen, as every time you highlight a character it shows how to do their Special Art (shown after a red square with a white star in it) and how to do two Critical Art attacks (shown after blue squares with stars in them). Look at the top-most attack after the red square and you will know the button input. (Note that the directional input must be performed at the same time as the button input, and remember that when it shows you the button input, the 4 circles represent the 4 face buttons, so if the top two circles are colored in that means you’ll have to hit + (or LP+RP) at the same time. See the notes above on Button Layout if you need to.) 

You don’t have to land the Special Art attack 3 times in the same round, but it does have to be 3 times within the same fight, and it has to connect (meaning that if the opponent blocks it or dodges it then it doesn’t count). This can be done in any game mode.
Embarrassment of Riches 
You earned over 10,000 Gift Points total.

This will be the most time-consuming Trophy in the set. You earn Gift Points for every fight, win or lose, in every game mode. There will be Gift Point bonuses for accomplishing certain in-game milestones and there will be set multipliers (the first week of the game featured 2x Gift Points in every game mode), but there is no particular game mode that lets you earn them significantly faster than another. (You earn a base of 100 Gift Points in Ranked Matches, win or lose, but you also earn a base total of 100 Gift Points each time you clear Arcade Battle, which can be done in the same amount of time it would take to search and play a Ranked Match.)

You can see how many Gift Points you have by looking on the main menu screen, toward the bottom center.

In the process of earning this Trophy, you will also earn over 1 million G and unlock 2 new characters.
Love Me Some Tekken 
You signed in 10 days.

This Trophy canNOT be cheated by adjusting your Date & Time Settings (like some other game’s Trophies with similar requirements), and you will have to actually load the game and sign in to the server on 10 different days. The days do not have to be consecutive, and you don’t actually have to play any game modes at all, you just have to reach the main menu screen that shows your avatar and rank and stuff. The reason you can’t cheat it is because it’s not reading your system’s date and time, but rather is acknowledging that you are actually signing in to the game’s servers. 

The very first time you start the game, you will notice a pop-up message saying “SIGN IN BONUS: DAY 1.” These messages will appear every server day that you sign in, so when you get the tenth of these messages (saying “Day 10” obviously), the Trophy will pop.

The servers consider the days to start and end based on GMT (Greenwich Mean Time) or UTC (Universal Time Coordinated), so depending on your time zone, you may not be signing in the same number of days that you’d expect. For example, I live in Eastern Standard time zone, so if I play before AND after 8:00pm then that counts as two separate days. However, if I then play before 8:00pm the next day, I’m still within a day that has already been counted.

You don’t have to worry about any of that because of the pop-up messages telling you each time you’re signed in for a new day. If you happen to be playing during the moment that a new server day starts, you’ll get the message as soon as the fight is over.
[hide] - [top]A Familiar Face 
You unlocked a new character.

If you are going for 100%, then you can skip this and see Embarrassment of Riches, because this Trophy will stack under that one.

Characters are unlocked by earning “Gift Points.” You can see how many Gift Points you currently have by looking on the main menu screen, toward the bottom center, just above your amount of G. Your first new character (and the Trophy) will unlock once you have 1,000 Gift Points. 

The character that you unlock, and the order in which you unlock them afterwards, will be random, by the way.

New Update for Tekken Revoluion,Cusomization,Practice                      Mode(Free) and New Characters 





Thursday, July 25, 2013

Infamous Second Son

If you're a fan of PlayStation then you know all about PlayStation's exclusive games such as Uncharted and Infamous,I'm talking about Infamous:Second Son for the PlayStation 4! If you watched E3 you should know why i'm in expectation of such a game! The games looks fantastic,Much more depth and feel about the characters in this upcoming title,I've noticed the smallest detail in the game-such as the fire sparks,the wear and detail into the protagonist jacket,his beenie and  face features,the texture and shades of the city,the maneuvers and physics of how the character .etc
Here's the E3 Trailer/Gameplay of Infamous:Second Son!


Judging by the game play the protagonist power seems to be Fire/Gas
reason why I say gas is because of some of the abilities showed in the game play,such as warping through steam vents and using combustion's of fire with  his chain around his wrist.Also noticing his dash he completely disintegrates into a combustion of gas and fire,So unlike The other Infamous were your power was in the hands mostly,and feet also through objects.
Second son takes place 7 years after Infamous 2,The setting in the game is set in Seattle Washington,which explains the buildings and environment



,Sucker Punch did a fantastic job at creating such a detailed game,the animation,texture,lightning,particle effects and detailed destruction.So Can't wait for this game's release! Here's some new detailed screenshots of the Game.
  

Wednesday, December 19, 2012

Ps Vita is being Out-Sold by the Nintendo 3DS

So as of right now the two most popular handheld game consoles are the Sony Ps Vita and the Nintendo 3DS.
Both devices offer a new diversity in game connectivity and style,While the Nintendo 3DS play with two screens the Ps Vita plays with one OLED screen.Both devices have plenty of games to choose from while the 3DS has 3D the Vita has a more crisp visual for graphics.
Here are some features of the 3DS-The Nintendo 3DS system opens up a whole new world of eye-popping gameplay possibilities. The stereoscopic 3D display of the upper screen gives objects within the game world a feeling of space and depth that extends far into the back of the screen. It becomes easier to see the position of characters and obstacles in the world, making many game experiences even more intuitive for all types of players.
Portable play control reaches a new level with these amazing features, allowing for new & unique gameplay mechanics. A built-in motion sensor and gyro sensor can react to the motion and tilt of the system, so whether players are twisting their systems side to side or moving them up and down, their motion-compatible Nintendo 3DS games respond instantly.
Game graphics have never looked better on a Nintendo handheld system, thanks to the two screens of the Nintendo 3DS system.

A widescreen display on the top screen shows 800x240 pixel resolution, allocating 400 pixels for each eye to create the 3D effect.

The bottom LCD touch screen operates at a resolution of 320x240—with both screens capable of displaying a brilliant 16.77 million colors.
With the Circle Pad, located above the + Control Pad, Nintendo 3DS offers full analog control in 3D game worlds. Combined with the touch screen, traditional buttons, camera and microphone input, and advanced motion control of the Motion Sensor and Gyro Sensor, the potential is extraordinary.



The Nintendo 3DS system uses its two outer cameras to see the world in 3D, much like the human eye. This allows for the creation of 3D photos, 3D video, and even 3D stop-motion animations, that make for an eye-popping addition to your next photo op.

Check out the Nintendo 3DS Photo Showcase. Browse featured galleries of user-submitted photos updated weekly, and submit your own.

All Nintendo 3DS systems come with a Stylus to allow for precise touch controls on the bottom screen.

The original Nintendo 3DS comes with an Adjustable Stylus that can be shortened or lengthened to your liking, while the Nintendo 3DS XL comes with a comfortable, full-sized Stylus.
Almost all existing Nintendo DS and Nintendo DSi games can be played on a Nintendo 3DS system in 2D. With backwards compatibility, your existing portable games look and play just as well.
Now here are some of the Ps Vita Features-
3G/AT&T

The new PS Vita 3G/Wi-Fi System, powered by AT&T's Mobile Broadband Network, will change the way you game with real-time scores, game ranking news feeds and cross-game text messaging with Party. Game at the speed of your mobile life style.
Front & Rear Cameras

Use the front and rear cameras on your PS Vita System create amazing augmented reality experiences in your games by transporting your world or yourself into the game.

Six Axis Motion Sensor




With PS Vita System's motion sensor technology actively engage with the game like never before as you touch, tilt, and steer your PS Vita System. Discover the endless ways to manipulate your environment, engage with your characters, and utilize in game tools.

                                                                 
                                                                    Touchscreen

The multi touch display offers new ways to complete challenges and actions alike, all on a stunning 5" OLED screen.Rear
                                                                    Touch Pad

The rear multi touch pad gives you greater hand control while freeing up the brilliance of the front OLED screen.

                                                                       
                                                                       GPS

Locate, connect and play with friends via GPS* and social networking apps like near.



                                                                   Cross Play

With cross platform play you can start playing a game on your PS3™ console, save your progress, and continue your game on the PS Vita System. You can also join in multiplayer games on your PS Vita System and play against players on their PS3™ consoles.



                                                           Dual Analog Sticks

Discover a fully immersive first person shooter experience with dual analog sticks.


                                                             OLED Screen

See your games more brilliantly than ever before with the 5''
OLED screen which displays approximately 16 million colors.

Now while both Console are both Next-Gen consoles I believe that the Ps Vita is more a hardcore gaming device,But with Nintendo's price,connectivity and entertainment it gets over on the Ps Vita,.My Suggestion Sony needs to cut the price of the Vita! when hearing it at last years E3,250$ !!! Too much! here's a financial                
report between thw two.








Friday, December 14, 2012

Grand Theft Auto 5

 Rockstar would eventually like to create one Grand Theft Auto game with all previous cities from the series. In an interview with Digital Trends, Rockstar North head Leslie Benzies said he envisions players being able to travel back and forth to revisit places they explored in past games.
“Of course at some point we would like to have one big world containing all our cities and let the player fly between them and revisit their favorite areas,” Benzies said. “In that context re-imagining Vice City would be very interesting.”
On the subject of Vice City returning as a future setting, Benzies said “it is always a possibility. There are a few references to the city in our current-gen GTAs so it is part of that HD universe, and it is certainly somewhere we would love to revisit. However Vice City, perhaps more than any other GTA game, was as much about the era as the setting. Miami in the 1980’s is so iconic it would feel strange to revisit the city in a different time period.”

source:IGN

Monday, December 10, 2012

Most anticipated games of 2013

Beyond: Two Souls


The games of director David Cage and his company Quantic Dream have always been inspired and full of promise, but titles like Heavy Rain and Indigo Prophecy have also been known for failing to pay off on that potential. It’s games have been held back by plot holes, strange twists, or actors lost in translation, and gamers have been waiting for Quantic Dream to finally reach the heights they know its capable of--and Beyond: Two Souls looks like it could finally pull that off.



Beyond has big-name actress Ellen Page playing Jodie Holmes, a young woman with a powerful, ghostly friend. The troubled young girl is on the run from the government, and the unseen force called Idan defends her from the armed attackers using deadly force. An intriguing story that begs the question of what happens after you die, Beyond may truly bridge the gap between film storytelling and gaming, something Cage has been striving to accomplish for years.



Gears of War: Judgment

Gears of War: Judgment is an upcoming third-person shooter that Epic Games and People Can Fly are co-developing as the fourth title within the Gears of War series, a follow-up that Microsoft Studios intends to publish for the Xbox 360 in the United States on 19 March 2013, with subsequent regions following later that month.[3]
On 4 June 2012, Microsoft officially announced the development of Gears of War: Judgment at the company's press conference during the Electronic Entertainment Expo 2012, before releasing a debut trailer and demonstrating the upcoming multiplayer features. Prior to Microsoft's announcement, video game journalists had already determined that the chronology of events in Gears of War: Judgment would pre-date that of the other releases in the franchise, and that the prequel would feature Damon Baird and Augustus Cole as protagonists
.Gears of War: Judgment will have two new multiplayer modes, OverRun and Free-for-All, including maps as Gondola, Island and Library. It will also include a brand new game mode "Extraction", where, this game mode was leaked and has been confirmed by Epic Games.

DMC: DEVIL MAY CRY


Players take on the role of Dante as he uses his powers and weaponry to find against enemies and navigate the treacherous Limbo. Like previous games in the series, Dante can perform combos by attacking with his sword, Rebellion, and shooting with his twin pistols, Ebony and Ivory. New to the series are modifiers to Dante's moveset, known as Angel Mode and Devil Mode, activated by holding down one of the trigger buttons. When in Angel mode, Dante's sword attacks change to the Osiris, a speedy scythe type weapon, whilst Devil mode uses the slower but more powerful Arbiter. These modes also alter Dante's mobility. Using Angel mode allows Dante to pull himself towards enemies and various points in each level, whilst Devil mode lets Dante pull enemies and objects towards him. Dante is also able to dash across large gaps in Angel mode. All of these moves can be used in conjunction with each other to perform massive combos, which are ranked on their style. When enough power has been gathered, Dante can activate Devil Trigger mode, which slows down time around him, allowing him to perform more stylish attacks. Like previous games, Dante can collect various types of souls which can be used to recover help, purchase items and upgrade Dante's moveset.

Tomb Raider 




Forget all the frivolous, foot-in-mouth controversy--the bottom line is that this could be the most engrossing Lara Croft adventure ever. Given how much Uncharted owes to the early Tomb Raider games, it's only fair that Crystal Dynamics takes a little inspiration back; this game looks like it'll match Naughty Dog's hit franchise in terms of scope, intensity, and character relatability.
Instead of incurring wounds that magically heal, Lara will need to patch herself up on the fly. Falls that you'd normally brush off will now make you cringe as Lara lands with a bone-crunching thud. And Lara's trademark dual pistols may end up taking a backseat to the stealthy, gratifying kills that only a bow and arrow can provide. Lara isn't yet a trained tiger killer in this game: We'll be getting to witness her transformation from fledgling archaeologist to hardened survivor. When you're marooned on an island crawling with hostile goons, it's do or die--and the high stakes are sure to make the gameplay that much more enthralling.


 SimCity








The Sim City series has had an air of rundown Detroit lately. Its best days seemed far behind it, and though recent releases have been somewhat successful, most fans would agree that the franchise’s greatest heights were reached nearly 20 years ago. Despite this lengthy period of stagnation, a renaissance may be in the offing. The quaintly named SimCity looks to advance the city-building genre a few decades forward with its ingenious new GlassBox engine, which visibly simulates elements of the gameplay that were previously executed behind the scenes and beneath the network of reticulated splines.
What's most exciting, though, are the online and social elements. Sure, some scoff at the online-only nature of the sequel (boo, hiss, DRM or whatever), but its pros thus far appear to be outweighing its cons. SimCity is becoming a persistent SimContinent, where friends can build their own neighboring metropolii. Yes, please.
 Dead Space 3

One of the strongest new franchises of the last five years, Dead Space is known as much for its shifting identity as its terrifying jump-scares from seemingly dead bodies. Dead Space 2 upped the action quotient from the original and gave the formerly silent protagonist Isaac Clarke more character. But that’s nothing compared to the updates coming to Dead Space 3.
Instead of taking place in derelict spacecrafts, Dead Space 3 moves Clarke’s search for the alien structures known as Markers to the frozen surface of the planet Tau Volantis. Clarke will once again be hunting down hideously reanimated corpses known as Necromorphs--only now he’s got new movement options and weapon upgrade abilities to help out. The biggest change of all is the addition of a co-op partner (John Carver) that accompanies Isaac throughout the entire campaign. But don’t worry; traditionalists can still play the entire game solo without any AI support, and the story changes accordingly.


Watch Dogs


This ain't no Grand Theft Auto or Crackdown situation: Instead of playing as a hardened criminal or a beefy supercop, you'll be roaming near-future city streets as the suspicious tech-genius Aiden Pearce. Rather than cause commotion with guns and vehicles--which we're so over until the release of GTA V--you'll be using Aiden's mastery over the technological domain to wreak havoc. Already we've seen some tantalizing uses for his techno-wizardry, from sneakily changing stop lights to info-bombing every cell-phone in a one-block radius. It's the kind of novel game concept that makes us utter a Keanu Reeves "Woah."