Recent Video Game News.

Sunday, July 28, 2013

My Review on Tekken Revolution

Tekken Revolution is a free-to-play fighting game developed and published by Namco Bandai. It was released exclusively on the PlayStation 3 via the PlayStation Store on June 11, 2013. It is the first game in the Tekken franchise to be made free-to-play in this manner.Tekken Revolution takes the series to a new way of playing. Various new mechanics are introduced, such as Special Arts and Critical Arts moves designed to help new players.Bound, the mechanic where characters can be staggered to allow more chance to inflict additional attacks have mostly been removed, with the only way to activate it is through stage interactions, such as falling through environments or breaking through walls. For the first time in the Tekken series, a stat-upgrade feature is implemented, in which players can spend Skill Points (4 are awarded every time you level up) to increase your character's: Power (attack strength); Endurance (health gauge) and; Vigor (chance of landing a critical hit or entering a Rage state, determined by the difference between you and your opponent's Vigor). Series staple modes such as Arcade mode return, where players battle against AI opponents, as well as Online Mode, where players battle each other through online Ranked and Player matches. Practice mode, which was absent during launch, was added as update, as was the option to deactivate the character's stats during Player Matches as well as various costumes and added effects, which can be bought through PlayStation Store,There are a total of 16 characters in the game, eight of which are playable from the start. Heihachi Mishima, Jinpachi Mishima, Mokujin, Tetsujin, Kinjin, and Ogre (or a golden version of him) are fought as bosses in the Arcade mode, though they themselves are not playable. More characters are also planned to be added through future updates.
Alisa Bosconovitch*
Asuka Kazama
Bryan Fury*
Hwoarang**
Jack-6
Jin Kazama**
Kazuya Mishima/Devil Kazuya
King
Lars Alexandersson
Leo Kliesen*
Lili Rochefort
Ling Xiaoyu**
Marshall Law
Paul Phoenix
Sergei Dragunov**
Steve Fox*
Here's a short video about the Gameplay in this 
free to play franchise.
Here's a Guide to unlock all Trophies.



Going for the Gold 
You earned over 1,000,000G total.

“G” is also sometimes referred to as “Fight Money.” You earn G after every fight, win or lose, so this will come naturally through gameplay, and if you are going for 100% you will get this before getting the “Embarrassment of Riches” Trophy (for getting 10,000 Gift Points). You can see how much G you have by looking on the main menu screen, toward the bottom center, directly under “Gift Points.” 

You do not have to have 1 million all at once, but the Trophy will pop as soon as you have earned 1 million total. If you are spending G as you go, then there is no easy way to check how much you have earned without keeping up with it or calculating what you’ve spent, but you shouldn’t worry about that. 

Fight Money (G) was first introduced in Tekken 5 and could be used to spend on costume customizations for the characters. In this game you can spend it (along with Skill Points) to upgrade characters’ attributes in the “Character Enhancement” menu.
Rising in the Ranks 
You were promoted to a higher rank.

This is the only Trophy that requires enough skill to beat another human opponent (although you may get lucky and play someone much less skilled than you, or someone who lets you win). It must be obtained in a Ranked Match and therefore cannot be boosted. Whenever the game tells you that the fight is a Promotion Chance, winning that fight will promote you to the next highest rank, and will earn you this Trophy the first time.

It seems very likely that your very first Ranked Match will also be a Promotion Chance, but I can’t guarantee that it will happen like that, so you may have to fight a few matches before being offered a Promotion Chance, and if you lose the fight of the Promotion Chance, you may have to repeat the process (in other words, gain a few more wins), but you will most likely keep getting Promotion Chances until you win one.

Your rank is shown to the right of your avatar. You start the game as 1st Dan. Ranked Match fights will be won by being the first to win 3 rounds (best of 5).

Tips:
Learn to Juggle! Whenever you knock an opponent into the air, they cannot do anything except take damage, so try to attack them more before they hit the ground.
Learn to Grab! I’ve seen many players (from all experience levels) underestimate the grab (throw). They fail to use it, and more importantly, they fail to expect it. Try to mix grabs up into your arsenal.
Be Unpredictable! In addition to grabs (throws), just learn to mix up your attacks and try to do what you think your opponent least expects. It’s a mind game. Spamming the same attack patterns over and over works wonders against the computer in Arcade Battle, but good human opponents will quickly recognize what you’re doing and adjust.
Enhance Your Fighter! Every time you fight in any game mode, win or lose, you earn G (Fight Money) and Experience (which gives you Skill Points every time you level up, not to be confused with “ranking” up). You can then select “Character Enhancement” from the main menu and spend G and Skill Points to enhance a character’s attack power, make them have more health, and/or increase their chance of attacks turning into Critical Hits (which do more damage than normal). Be aware that whatever choices you make will be permanent, so spend your resources wisely on the character(s) you plan to use. If you’re having trouble winning a Ranked Match, don’t forget that you can do this.
Perfectionist 
You won a PERFECT battle.

A “Perfect” is when you win a round without taking any damage whatsoever. Many attacks can be blocked without taking damage in the process, but as soon as your health bar decreases any at all, you’ll have to try again in the next round. This can be easily accomplished in Arcade Battle (but can be done in any game mode). The word “PERFECT” will flash across the screen as the announcer says it and the Trophy will pop immediately.

This Trophy can also be boosted with a friend by going to Player Match and creating a Custom Lobby, and then inviting a friend who will let you beat them without attacking you. You shouldn’t need to go through all that trouble though, as you will most likely get it in Arcade Battle. If you do wish to boost, see “Never Give Up” for how to set up a boosting session.
[hide] - [top]Never Give Up 
You won a GREAT battle.

A “Great” is when you win a round while having only a tiny sliver of health remaining. The word “GREAT” will flash across the screen as the announcer says it and the Trophy will pop immediately. This can be done in any game mode, and there are basically three ways to approach this Trophy. (1) You can just play normally until it happens naturally, (2) you can deliberately let an opponent beat you until you have only a tiny bit of health left, hoping that they don’t finish you off, and then you try to win the round, or (3) you can boost this with a friend (see below).

For those of you who are mathematically curious, you can notice that every time an attack is landed, the number of damage it does in HP (Hit Points) is shown on the side of the screen corresponding to the attacking fighter (it’ll say like “22 DAMAGE” in orange letters). Each health bar has 150 HP. You need to be attacked until you have only 5 or less HP. However, a very simple technique to make this happen is shown below. 

How to Boost:
Select “Player Match,” then select “Create Session.” Scroll down and set “Maximum Number of Participants” to 2, and set “Private Slot” to 1. Now scroll back up and select “Create Session.” From here you can press Triangle and send an invite to someone on your Friends List.

For a very simple method of boosting a “Great,” have the person helping you select Jack-6 (he’s available from the beginning). They will need to perform an attack by pressing “forward+Square+Triangle” (or forward plus both punch buttons at the same time). This can be done more easily by pressing forward+R1 (unless you changed the button layout in the options). Walk toward your friend (if you stand still you will automatically block) and let them land this attack 6 times (each time you will need to get back up and walk forward again). After the 6th time, they need to press Square only once (while you walk into it). If done correctly you will now have only 4 HP, and your friend should stop attacking you and let you win the round. Note that if you or your partner have upgraded the fighters you use (through Character Enhancement) then that will throw off this method.

The video below shows & explains the above method:
Toggle Spoiler
Novice Fighter 
You played a ranked match.

If you’re going for 100%, you can skip this and see Battle Scars, because this Trophy will stack under that one.

For this Trophy you simply need to select Ranked Match and complete one fight, it doesn’t matter if you win or lose. I suggest that you try and win though, especially if it is a Promotion Chance, because you will need to win a Promotion Chance for the “Rising in the Ranks” Trophy. Ranked Match fights will be won by being the first to win 3 rounds (best of 5).

After you select your character, you will enter a sort of Practice mode while the game searches for a live opponent, so be patient.

You will need a Blue “Battle Coin” (or a Gold “Premium Ticket/Coin”) to access this game mode. See the notes above on how Coins respawn if you don’t know.
Just Getting Started 
You played a player match.

You simply need to select Player Match and complete one fight, it doesn’t matter if you win or lose. This can be accomplished by using “Search Session” to find random opponents or “Create Session” to invite someone on your Friends List. 

You will need a Blue “Battle Coin” (or a Gold “Premium Ticket/Coin”) to access this game mode. See the notes above on how Coins respawn if you don’t know.
Arcade Master 
You cleared Arcade Battle.

Arcade Battle consists of 8 stages; each stage is a fight against a computer-controlled opponent and is won by being the first to win 2 rounds (best of 3). The first 6 stages will be against a random selection of opponents (some currently in the roster, and some you haven’t unlocked yet). Stage 7 will be against Heihachi or Jinpachi. Stage 8 will be a “boss fight” against Ogre. You will have to clear all 8 stages for the Trophy, and unlike all previous Trophy-enabled Tekken games, there is no option to adjust the difficulty or round settings. However, the pre-set difficulty is very easy, and all 8 stages (including the boss) can easily be beaten with simple tactics. There is therefore no need for me to describe the attacks or patterns of the final boss. If you stay active, you can actually just spam the same attack over and over and win. 

You will need a Red “Arcade Coin” (or a Gold “Premium Ticket/Coin”) to access this game mode. See the notes above on how Coins respawn if you don’t know.
Battle Scars 
You played 10 ranked matches.

For this Trophy you simply need to complete 10 fights in Ranked Matches, it doesn’t matter if you win or lose. The game will not keep track of this for you, so you will either have to keep up with it yourself, or simply keep playing Ranked Matches until you get the Trophy. The Trophy will pop shortly after completing your 10th fight.

After you select your character, you will enter a sort of Practice mode while the game searches for a live opponent, so be patient.

You will need to use 10 Blue “Battle Coins” (or Gold “Premium Tickets/Coins”) to access this game mode 10 times. See the notes above on how Coins respawn if you don’t know.
[hide] - [top]Honing My Skills 
You played Arcade Battle 4 times.

For this Trophy you simply have to start Arcade Battle 4 times (meaning that you select your character). You don’t have to finish it, in fact, you don’t even have to win a single round. The Trophy will pop as soon as you start up Arcade Battle for the fourth time. 

You will need to spend 4 Red “Arcade Coins” (or Gold “Premium Tickets/Coins”) to access this game mode 4 times. See the notes above on how Coins respawn if you don’t know.
That Felt Good 
You successfully attacked your opponent with a Special Art 3 times.

Each character has one Special Art attack. You can see what it is on the character select screen, as every time you highlight a character it shows how to do their Special Art (shown after a red square with a white star in it) and how to do two Critical Art attacks (shown after blue squares with stars in them). Look at the top-most attack after the red square and you will know the button input. (Note that the directional input must be performed at the same time as the button input, and remember that when it shows you the button input, the 4 circles represent the 4 face buttons, so if the top two circles are colored in that means you’ll have to hit + (or LP+RP) at the same time. See the notes above on Button Layout if you need to.) 

You don’t have to land the Special Art attack 3 times in the same round, but it does have to be 3 times within the same fight, and it has to connect (meaning that if the opponent blocks it or dodges it then it doesn’t count). This can be done in any game mode.
Embarrassment of Riches 
You earned over 10,000 Gift Points total.

This will be the most time-consuming Trophy in the set. You earn Gift Points for every fight, win or lose, in every game mode. There will be Gift Point bonuses for accomplishing certain in-game milestones and there will be set multipliers (the first week of the game featured 2x Gift Points in every game mode), but there is no particular game mode that lets you earn them significantly faster than another. (You earn a base of 100 Gift Points in Ranked Matches, win or lose, but you also earn a base total of 100 Gift Points each time you clear Arcade Battle, which can be done in the same amount of time it would take to search and play a Ranked Match.)

You can see how many Gift Points you have by looking on the main menu screen, toward the bottom center.

In the process of earning this Trophy, you will also earn over 1 million G and unlock 2 new characters.
Love Me Some Tekken 
You signed in 10 days.

This Trophy canNOT be cheated by adjusting your Date & Time Settings (like some other game’s Trophies with similar requirements), and you will have to actually load the game and sign in to the server on 10 different days. The days do not have to be consecutive, and you don’t actually have to play any game modes at all, you just have to reach the main menu screen that shows your avatar and rank and stuff. The reason you can’t cheat it is because it’s not reading your system’s date and time, but rather is acknowledging that you are actually signing in to the game’s servers. 

The very first time you start the game, you will notice a pop-up message saying “SIGN IN BONUS: DAY 1.” These messages will appear every server day that you sign in, so when you get the tenth of these messages (saying “Day 10” obviously), the Trophy will pop.

The servers consider the days to start and end based on GMT (Greenwich Mean Time) or UTC (Universal Time Coordinated), so depending on your time zone, you may not be signing in the same number of days that you’d expect. For example, I live in Eastern Standard time zone, so if I play before AND after 8:00pm then that counts as two separate days. However, if I then play before 8:00pm the next day, I’m still within a day that has already been counted.

You don’t have to worry about any of that because of the pop-up messages telling you each time you’re signed in for a new day. If you happen to be playing during the moment that a new server day starts, you’ll get the message as soon as the fight is over.
[hide] - [top]A Familiar Face 
You unlocked a new character.

If you are going for 100%, then you can skip this and see Embarrassment of Riches, because this Trophy will stack under that one.

Characters are unlocked by earning “Gift Points.” You can see how many Gift Points you currently have by looking on the main menu screen, toward the bottom center, just above your amount of G. Your first new character (and the Trophy) will unlock once you have 1,000 Gift Points. 

The character that you unlock, and the order in which you unlock them afterwards, will be random, by the way.

New Update for Tekken Revoluion,Cusomization,Practice                      Mode(Free) and New Characters 





Thursday, July 25, 2013

Infamous Second Son

If you're a fan of PlayStation then you know all about PlayStation's exclusive games such as Uncharted and Infamous,I'm talking about Infamous:Second Son for the PlayStation 4! If you watched E3 you should know why i'm in expectation of such a game! The games looks fantastic,Much more depth and feel about the characters in this upcoming title,I've noticed the smallest detail in the game-such as the fire sparks,the wear and detail into the protagonist jacket,his beenie and  face features,the texture and shades of the city,the maneuvers and physics of how the character .etc
Here's the E3 Trailer/Gameplay of Infamous:Second Son!


Judging by the game play the protagonist power seems to be Fire/Gas
reason why I say gas is because of some of the abilities showed in the game play,such as warping through steam vents and using combustion's of fire with  his chain around his wrist.Also noticing his dash he completely disintegrates into a combustion of gas and fire,So unlike The other Infamous were your power was in the hands mostly,and feet also through objects.
Second son takes place 7 years after Infamous 2,The setting in the game is set in Seattle Washington,which explains the buildings and environment



,Sucker Punch did a fantastic job at creating such a detailed game,the animation,texture,lightning,particle effects and detailed destruction.So Can't wait for this game's release! Here's some new detailed screenshots of the Game.
  

Wednesday, December 19, 2012

Ps Vita is being Out-Sold by the Nintendo 3DS

So as of right now the two most popular handheld game consoles are the Sony Ps Vita and the Nintendo 3DS.
Both devices offer a new diversity in game connectivity and style,While the Nintendo 3DS play with two screens the Ps Vita plays with one OLED screen.Both devices have plenty of games to choose from while the 3DS has 3D the Vita has a more crisp visual for graphics.
Here are some features of the 3DS-The Nintendo 3DS system opens up a whole new world of eye-popping gameplay possibilities. The stereoscopic 3D display of the upper screen gives objects within the game world a feeling of space and depth that extends far into the back of the screen. It becomes easier to see the position of characters and obstacles in the world, making many game experiences even more intuitive for all types of players.
Portable play control reaches a new level with these amazing features, allowing for new & unique gameplay mechanics. A built-in motion sensor and gyro sensor can react to the motion and tilt of the system, so whether players are twisting their systems side to side or moving them up and down, their motion-compatible Nintendo 3DS games respond instantly.
Game graphics have never looked better on a Nintendo handheld system, thanks to the two screens of the Nintendo 3DS system.

A widescreen display on the top screen shows 800x240 pixel resolution, allocating 400 pixels for each eye to create the 3D effect.

The bottom LCD touch screen operates at a resolution of 320x240—with both screens capable of displaying a brilliant 16.77 million colors.
With the Circle Pad, located above the + Control Pad, Nintendo 3DS offers full analog control in 3D game worlds. Combined with the touch screen, traditional buttons, camera and microphone input, and advanced motion control of the Motion Sensor and Gyro Sensor, the potential is extraordinary.



The Nintendo 3DS system uses its two outer cameras to see the world in 3D, much like the human eye. This allows for the creation of 3D photos, 3D video, and even 3D stop-motion animations, that make for an eye-popping addition to your next photo op.

Check out the Nintendo 3DS Photo Showcase. Browse featured galleries of user-submitted photos updated weekly, and submit your own.

All Nintendo 3DS systems come with a Stylus to allow for precise touch controls on the bottom screen.

The original Nintendo 3DS comes with an Adjustable Stylus that can be shortened or lengthened to your liking, while the Nintendo 3DS XL comes with a comfortable, full-sized Stylus.
Almost all existing Nintendo DS and Nintendo DSi games can be played on a Nintendo 3DS system in 2D. With backwards compatibility, your existing portable games look and play just as well.
Now here are some of the Ps Vita Features-
3G/AT&T

The new PS Vita 3G/Wi-Fi System, powered by AT&T's Mobile Broadband Network, will change the way you game with real-time scores, game ranking news feeds and cross-game text messaging with Party. Game at the speed of your mobile life style.
Front & Rear Cameras

Use the front and rear cameras on your PS Vita System create amazing augmented reality experiences in your games by transporting your world or yourself into the game.

Six Axis Motion Sensor




With PS Vita System's motion sensor technology actively engage with the game like never before as you touch, tilt, and steer your PS Vita System. Discover the endless ways to manipulate your environment, engage with your characters, and utilize in game tools.

                                                                 
                                                                    Touchscreen

The multi touch display offers new ways to complete challenges and actions alike, all on a stunning 5" OLED screen.Rear
                                                                    Touch Pad

The rear multi touch pad gives you greater hand control while freeing up the brilliance of the front OLED screen.

                                                                       
                                                                       GPS

Locate, connect and play with friends via GPS* and social networking apps like near.



                                                                   Cross Play

With cross platform play you can start playing a game on your PS3™ console, save your progress, and continue your game on the PS Vita System. You can also join in multiplayer games on your PS Vita System and play against players on their PS3™ consoles.



                                                           Dual Analog Sticks

Discover a fully immersive first person shooter experience with dual analog sticks.


                                                             OLED Screen

See your games more brilliantly than ever before with the 5''
OLED screen which displays approximately 16 million colors.

Now while both Console are both Next-Gen consoles I believe that the Ps Vita is more a hardcore gaming device,But with Nintendo's price,connectivity and entertainment it gets over on the Ps Vita,.My Suggestion Sony needs to cut the price of the Vita! when hearing it at last years E3,250$ !!! Too much! here's a financial                
report between thw two.








Friday, December 14, 2012

Grand Theft Auto 5

 Rockstar would eventually like to create one Grand Theft Auto game with all previous cities from the series. In an interview with Digital Trends, Rockstar North head Leslie Benzies said he envisions players being able to travel back and forth to revisit places they explored in past games.
“Of course at some point we would like to have one big world containing all our cities and let the player fly between them and revisit their favorite areas,” Benzies said. “In that context re-imagining Vice City would be very interesting.”
On the subject of Vice City returning as a future setting, Benzies said “it is always a possibility. There are a few references to the city in our current-gen GTAs so it is part of that HD universe, and it is certainly somewhere we would love to revisit. However Vice City, perhaps more than any other GTA game, was as much about the era as the setting. Miami in the 1980’s is so iconic it would feel strange to revisit the city in a different time period.”

source:IGN

Monday, December 10, 2012

Most anticipated games of 2013

Beyond: Two Souls


The games of director David Cage and his company Quantic Dream have always been inspired and full of promise, but titles like Heavy Rain and Indigo Prophecy have also been known for failing to pay off on that potential. It’s games have been held back by plot holes, strange twists, or actors lost in translation, and gamers have been waiting for Quantic Dream to finally reach the heights they know its capable of--and Beyond: Two Souls looks like it could finally pull that off.



Beyond has big-name actress Ellen Page playing Jodie Holmes, a young woman with a powerful, ghostly friend. The troubled young girl is on the run from the government, and the unseen force called Idan defends her from the armed attackers using deadly force. An intriguing story that begs the question of what happens after you die, Beyond may truly bridge the gap between film storytelling and gaming, something Cage has been striving to accomplish for years.



Gears of War: Judgment

Gears of War: Judgment is an upcoming third-person shooter that Epic Games and People Can Fly are co-developing as the fourth title within the Gears of War series, a follow-up that Microsoft Studios intends to publish for the Xbox 360 in the United States on 19 March 2013, with subsequent regions following later that month.[3]
On 4 June 2012, Microsoft officially announced the development of Gears of War: Judgment at the company's press conference during the Electronic Entertainment Expo 2012, before releasing a debut trailer and demonstrating the upcoming multiplayer features. Prior to Microsoft's announcement, video game journalists had already determined that the chronology of events in Gears of War: Judgment would pre-date that of the other releases in the franchise, and that the prequel would feature Damon Baird and Augustus Cole as protagonists
.Gears of War: Judgment will have two new multiplayer modes, OverRun and Free-for-All, including maps as Gondola, Island and Library. It will also include a brand new game mode "Extraction", where, this game mode was leaked and has been confirmed by Epic Games.

DMC: DEVIL MAY CRY


Players take on the role of Dante as he uses his powers and weaponry to find against enemies and navigate the treacherous Limbo. Like previous games in the series, Dante can perform combos by attacking with his sword, Rebellion, and shooting with his twin pistols, Ebony and Ivory. New to the series are modifiers to Dante's moveset, known as Angel Mode and Devil Mode, activated by holding down one of the trigger buttons. When in Angel mode, Dante's sword attacks change to the Osiris, a speedy scythe type weapon, whilst Devil mode uses the slower but more powerful Arbiter. These modes also alter Dante's mobility. Using Angel mode allows Dante to pull himself towards enemies and various points in each level, whilst Devil mode lets Dante pull enemies and objects towards him. Dante is also able to dash across large gaps in Angel mode. All of these moves can be used in conjunction with each other to perform massive combos, which are ranked on their style. When enough power has been gathered, Dante can activate Devil Trigger mode, which slows down time around him, allowing him to perform more stylish attacks. Like previous games, Dante can collect various types of souls which can be used to recover help, purchase items and upgrade Dante's moveset.

Tomb Raider 




Forget all the frivolous, foot-in-mouth controversy--the bottom line is that this could be the most engrossing Lara Croft adventure ever. Given how much Uncharted owes to the early Tomb Raider games, it's only fair that Crystal Dynamics takes a little inspiration back; this game looks like it'll match Naughty Dog's hit franchise in terms of scope, intensity, and character relatability.
Instead of incurring wounds that magically heal, Lara will need to patch herself up on the fly. Falls that you'd normally brush off will now make you cringe as Lara lands with a bone-crunching thud. And Lara's trademark dual pistols may end up taking a backseat to the stealthy, gratifying kills that only a bow and arrow can provide. Lara isn't yet a trained tiger killer in this game: We'll be getting to witness her transformation from fledgling archaeologist to hardened survivor. When you're marooned on an island crawling with hostile goons, it's do or die--and the high stakes are sure to make the gameplay that much more enthralling.


 SimCity








The Sim City series has had an air of rundown Detroit lately. Its best days seemed far behind it, and though recent releases have been somewhat successful, most fans would agree that the franchise’s greatest heights were reached nearly 20 years ago. Despite this lengthy period of stagnation, a renaissance may be in the offing. The quaintly named SimCity looks to advance the city-building genre a few decades forward with its ingenious new GlassBox engine, which visibly simulates elements of the gameplay that were previously executed behind the scenes and beneath the network of reticulated splines.
What's most exciting, though, are the online and social elements. Sure, some scoff at the online-only nature of the sequel (boo, hiss, DRM or whatever), but its pros thus far appear to be outweighing its cons. SimCity is becoming a persistent SimContinent, where friends can build their own neighboring metropolii. Yes, please.
 Dead Space 3

One of the strongest new franchises of the last five years, Dead Space is known as much for its shifting identity as its terrifying jump-scares from seemingly dead bodies. Dead Space 2 upped the action quotient from the original and gave the formerly silent protagonist Isaac Clarke more character. But that’s nothing compared to the updates coming to Dead Space 3.
Instead of taking place in derelict spacecrafts, Dead Space 3 moves Clarke’s search for the alien structures known as Markers to the frozen surface of the planet Tau Volantis. Clarke will once again be hunting down hideously reanimated corpses known as Necromorphs--only now he’s got new movement options and weapon upgrade abilities to help out. The biggest change of all is the addition of a co-op partner (John Carver) that accompanies Isaac throughout the entire campaign. But don’t worry; traditionalists can still play the entire game solo without any AI support, and the story changes accordingly.


Watch Dogs


This ain't no Grand Theft Auto or Crackdown situation: Instead of playing as a hardened criminal or a beefy supercop, you'll be roaming near-future city streets as the suspicious tech-genius Aiden Pearce. Rather than cause commotion with guns and vehicles--which we're so over until the release of GTA V--you'll be using Aiden's mastery over the technological domain to wreak havoc. Already we've seen some tantalizing uses for his techno-wizardry, from sneakily changing stop lights to info-bombing every cell-phone in a one-block radius. It's the kind of novel game concept that makes us utter a Keanu Reeves "Woah."

Tuesday, October 23, 2012

This is What Upcoming Games Will look Like In The Future

I Am I Fan of Future Technology and Game Simulation,Graphics will look twice as good as they do now rendering on a PlayStation 3 Console.

Monday, October 22, 2012

PlayStation 3 Games and Reviews

There are 1266 games for the Playstation 3 console,I seem and watched reviews on all the most anticipated upcoming releases ! One game that really spiked my interest in watching and playing is the game Journey by That Game Company (http://thatgamecompany.com/) the game really had me puzzled on what is the being that your playing in the 1st place! Researching this led me to the information that it's a human....it just has LITTLE legs,I was wondering what kind of thing this was because of the strange figure of this human,But it is in fact a human in cloth evolution so it evolved into a cloth figure,it's design is like a floating doll,fitting ancient pottery designs.The game really made a lasting impression on me and I'm now a fan of That Game Company's creative games! There's also ways to obtain the white cloth in Journey.