Recent Video Game News.

Wednesday, September 4, 2013

XboxOne Vs PS4 (PlayStation 4)

Well with us being so close to the release date of November 15th of the North American release date of Sony's PlayStation 4,we can't help but to compare between Sony and Microsoft's next-gen consoles,well at lease I know I can't help,anyway way starting off with the comparisons will be starting with controllers.

1.PS4 Controller Vs XboxOne Controller
 Now as all have noticed I'm uses to Sony's Controller,but this will be an unbiased review

PS4's offering  the dual-shock 4 - a sturdier and weightier control than the one which came with the PS3. Testers found it took a while to get used to, but once they were accustomed to the action found it much more accurate. The touch-screen panel is responsive and works well, and while there is no trigger rumble you still get the sense of weight being shifted around. A light button on the back also reacts to on-screen action, flashing when players have been hit.
Meanwhile, the Xbox has taken away weight from its controller rather than adding to it. There are four vibrating pads behind the triggers and individual weapons feel very different within games.


The PlayStation 4 Hardware

AMD is producing a single APU chip that combines a CPU and GPU (among other things) and contains eight x86-64 cores. The GPU can push out 1.84 teraflops through 18 compute units in a unified array, meaning they can be used for graphics, simulation, or both. The big standout bit of hardware is 8GB of unified 256-bit GDDR5 system memory, a huge change from the PlayStation 3’s two disparate 256MB pools; it’s also worth noting that unified memory is faster than the dedicated memory setup found in PCs and the Xbox One. It’ll rock a user-upgradable 500GB HDD.

The Xbox One Hardware

Though it will also feature a custom eight-core x86-64 APU, the Xbox One will see 8GB of DDR3 RAM, putting its memory bandwidth at 68.3 GB/s instead of 176 GB/s. The GPU, based on AMD’s GCN architecture, will feature 12 compute units for 1.31 teraflops. It will also have a 500 GB HDD and, finally, a Blu-ray drive.

PlayStation 4’s Operating System

The XrossMediaBar of the PS3 will be replaced with the FreeBSD 9-based PlayStation Dynamic Menu. The home screen shows personalized content from friends, while user profiles display recent activity and trophies, and game pages highlight related content and compatible friends. The new OS makes multitasking possible, and will facilitate streaming games and sharing media. The onscreen keyboard is a popup with predictive text and sweeping analog control.

Xbox One’s Operating System

Microsoft’s approach to the Xbox One includes a hybrid of three operating systems. The console will run an Xbox OS and a version of Windows OS, with a third system working as a hypervisor. While Windows apps will not be directly compatible with Xbox One, they can be easily ported over thanks to the cut-back Windows version on the console. Xbox One will feature a redesigned Metro-style interface with tiles to display recommended and recent media, apps and games. The bundled Kinect 2.0 sensor allows for as many as six player profiles to be signed in at once. Multitasking is supported with the ability to snap apps alongside other activities, and the Kinect also supports voice commands for menu navigation and launching apps.

Sony’s Indie Initiative

Sony’s indie publishing platform provides low cost access to the platform for developers. Some highlights:

Developers must apply to use self-publishing and meet certain requirements
Developers set wholesale costs and release dates for games, although Sony doesn’t make public its royalty split with developers
Sony offers guaranteed royalties on games in exchange for limited platform exclusivity
“Incentive based program intended to support platform-defining content on PS3, PS4, and PS Vita systems”
Titles must go through Sony certification
(Find more information at

Sony’s Indie Game Lineup

Sony also has a big lineup of indie games, many of which will be console-exclusive, at least for a while. Here’s the roster as of this writing (note that these are not necessarily launch window games):

The Witness (Number None)
Transistor (Supergiant Games)
Don’t Starve (Klei)
Mercenary Kings (Tribute Games)
Octodad: Dadliest Catch (Young Horses)
Secret Ponchos (Switchblade Monkeys)
Contrast (Compulsion Games)
Outlast (Red Barrels)
Ray’s The Dead (Ragtag Studio)
Assault Android Cactus (Witch Beam)
Fez (Polytron Corporation)
Final Horizon (Eiconic Games)
Guns of Icarus Online (Muse Games)
Hotline Miami 2: Wrong Number (Dennaton Games and Devolver Digital)
N++ (Metanet)
Rogue Legacy (Cellar Door Games)
Samurai Gunn (Teknopants)
Starbound (Chucklefish)
Switch Galaxy Ultra (Atomicom)
The Binding of Isaac: Rebirth (Nicalis)
Tiny Brains (Spearhead Games)
Velocity 2X (FuturLab)
Volume (Mike Bithell)
Wasteland Kings (Vlambeer)

Microsoft’s Indie Initiative

Microsoft’s approach to indies on its next-generation console is a great deal younger than Sony’s, and there’s much less information available about it. However, many of the tenets are similar:

Developers must apply to use self-publishing and meet certain requirements; Microsoft states it’s looking for “professional indie developers” with “a proven track record of shipping games on console, PC, mobile, or tablet”
Microsoft intends for retail Xbox One consoles to work as software development kits for indie developers
Titles must receive Microsoft certification
No information yet available (as of this writing) on pricing, release dates, royalty splits and other aspects of the publishing process that developers would likely control
(Find more information at

Microsoft’s Indie Game Lineup

Microsoft’s list of games confirmed for the Xbox One is quite a bit smaller than Sony’s for Playstation 4 as of this writing, but expect it, and specifically indie titles, to grow as launch nears:

Below (Capybara Games)
D4 (Access Games)
Lococycle (Twisted Pixel)
Minecraft (Mojang)
Trials Fusion (Redlynx)

Launch Games

During the last few generations, we’ve moved beyond the strictures of console launch day releases and have adopted the more forgiving “launch window.” Within a few months of release, both consoles will have potentially great games to play. Here’s a look at the exclusives.

Sony’s Launch Exclusives

The big one for Sony is going to be Killzone: Shadow Fall. Guerilla Games takes us back to the world of Helghan 30 years after the events of Killzone 3 in the midst of a Vektan-Helghast war. Shooting occurs.

Next is DriveClub, a toned-down perspective on road racing from the MotorStorm folks at Evolution Studios. A free version will be available to PlayStation Plus subscribers that features a limited selection of cars and tracks.

Lastly, there’s Knack. Designed by Mark Cerny, it’s a game in which you get to accumulate objects onto the protagonist character’s robot body to modify his abilities.

Playstation 4 Launch Day Titles

Assassin’s Creed IV: Black Flag (Ubisoft)
Battlefield 4 (Crytek)
Blacklight: Retribution (Zombie Studios)
Call of Duty: Ghosts (Infinity Ward)
DC Universe Online (Sony Online Entertainment)
DriveClub (Evolution Studios)
FIFA 14 (EA Sports)
Just Dance 2014 (Ubisoft)
Killzone: Shadowfall (Guerrilla Games)
LEGO Marvel Superheroes (TT Games)
Madden NFL 25 (EA Sports)
Minecraft (4J Studios)
NBA 2K14 (Visual Concepts)
NBA Live 14 (EA Sports)
Need for Speed: Rivals (Criterion)
Skylanders Swap Force (Vicarious Visions)
Warframe (Digital Extremes)
War Thunder (Gaijin Entertainment)
Watch_Dogs (Ubisoft)

Microsoft’s Launch Exclusives

First and foremost is Forza Motorsport 5, the game that gave us the deliciously nonsensical buzzword “drivatar.” It’s basically a learning system that will be able to copy the driving tendencies of playres, allowing you to race against AI based on real players, and for your drivatar to race while you’re logged out and earn you credits.

Then there’s Ryse: Son of Rome. Made by Crytek, players take on the role of Roman general Marius Titus in ancient Rome brutally quick-time-eventing people to death.

There’s also Dead Rising 3 from Capcom. So far, it looks like somber zombie-killing, but it still features insane weapons crafting.

Lastly comes Killer Instinct, a reboot of the old fighting game franchise from Double Helix Games, the same studio that gave us Silent Hill: Homecoming. Ultra Combos return with the addition of Street Fighter-esque Special Attacks.

Xbox One Launch Day Titles

Assassin’s Creed IV: Black Flag (Ubisoft)
Battlefield 4 (Crytek)
Crimson Dragon (Grounding Inc.)
Call of Duty: Ghosts (Infinity Ward)
Dead Rising 3 (Capcom)
FIFA 14 (EA Sports)
Forza Motorsport 5 (Turn 10)
Just Dance 2014 (Ubisoft)
Killer Instinct (Double Helix)
LEGO Marvel Superheroes (TT Games)
Madden NFL 25 (EA Sports)
NBA 2K14 (Visual Concepts)
NBA Live 14 (EA Sports)
Need for Speed: Rivals (Criterion)
Peggle 2 (PopCap)
Powerstar Golf (Zoe Mode)
Ryse: Son of Rome (Crytek)
Skylanders Swap Force (Vicarious Visions)
Watch_Dogs (Ubisoft)
Zoo Tycoon (Frontier Developments)
Zumba Fitness: World Party (Zoe Mode)

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