Bloodborne seems to carry over this formula for the most part, but the way in which it’s presented is far more inviting. The demo I played was short, but long enough for me to understand what developer From Software is going for. At the start of the demo I was able to chose from four different character builds; A swordsman, a heavy weapons expert, a mix of swords and heavy weapons and an agile character with light weapons. I chose the heavy weapons expert which also allows the use of a revolver.
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